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Image by Art Institute of Chicago

I hate Mondays

early University project involving VR set (2018)

¨I hate Mondays ¨ is an experimental VR game where the player have to hunt a monster using some extraordinary tools.

I worked with a incredible team credited down below and we manage to finish the project in one semester. Although we had  several changes during the developing of the game and the prototype have a big room for improvement I am proud of taking part of this project. 

I was responsible of character modelling, optimisation for VR, animation and I also contributed by modelling and texturing with some of the elements in the environment.

 

concept art by Jason Mann
 

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